concepts.simulator.sapien2.sapien_utils.load_spoon#
- load_spoon(scene, renderer, spoon_id, x, y, additional_scale=1.0, additional_rotation_xyzw=None, additional_height=0., actor_name='spoon', color=None, density=1000, is_kinematic=False, physical_material=None)[source]#
- Parameters:
scene (sapien.core.Scene)
renderer (sapien.core.SapienRenderer)
spoon_id (int)
x (float)
y (float)
additional_scale (float)
additional_rotation_xyzw (ndarray | None)
additional_height (float)
actor_name (str | None)
color (ndarray)
density (float)
is_kinematic (bool)
physical_material (sapien.core.PhysicalMaterial)
- Return type:
sapien.core.ActorBase