add_ball (world[, mass, radius, pos, kinematic])
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add_box (world[, mass, half_length, pos, ...])
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add_ground (world[, mass, half_length, pos, ...])
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add_polygon (world, vertices[, mass, pos, ...])
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add_rectangle (world[, mass, width, height, ...])
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Add a rectangle to the world. |
add_shape_C (world[, length1, length2, ...])
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add_shape_I (world[, length, thickness, pos])
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add_shape_L (world[, length1, length2, ...])
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add_shape_T (world[, length1, length2, ...])
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convex_decomposition (vertices)
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get_body_bbox (body)
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get_screen_size ()
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random_body_pos (world, body)
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select_body (world, pos[, selectable_bodies])
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