concepts.simulator.pymunk.body_utils.add_polygon# add_polygon(world, vertices, mass=1.0, pos=None, movable=True, color=color_consts.BLACK, use_convex_decomposition=False, **kwargs)[source]# Parameters: world (PymunkWorld) vertices (Sequence[Tuple[float, float]]) mass (float) pos (Tuple[float, float] | None) movable (bool) color (Tuple[int, int, int, int] | List[int] | ndarray) use_convex_decomposition (bool)