concepts.simulator.sapien2.sapien_utils.load_mug# load_mug(scene, renderer, mug_id, x, y, additional_scale=1.0, additional_rotation_xyzw=None, additional_height=0., actor_name=None, density=1000, color=None, is_kinematic=False)[source]# Parameters: scene (sapien.core.Scene) renderer (sapien.core.SapienRenderer) mug_id (int) x (float) y (float) additional_scale (float) additional_rotation_xyzw (ndarray | None) additional_height (float) actor_name (str | None) color (ndarray) is_kinematic (bool) Return type: sapien.core.ActorBase