concepts.simulator.sapien2.sapien_utils.load_custom_obj#
- load_custom_obj(scene, renderer, obj_name, x, y, additional_scale=1.0, additional_rotation_xyzw=None, additional_height=0., actor_name=None, color=None, density=1000, physical_material=None, is_kinematic=False)[source]#
- Parameters:
scene (sapien.core.Scene)
renderer (sapien.core.SapienRenderer)
obj_name (str)
x (float)
y (float)
additional_scale (float)
additional_rotation_xyzw (ndarray | None)
additional_height (float)
actor_name (str | None)
color (ndarray)
density (float)
physical_material (sapien.core.PhysicalMaterial)
is_kinematic (bool)
- Return type: